Job Description
Overview
We are seeking talented and motivated Engine Programmers to join our network of expert consultants. As Engine Programmer will play a key role in developing and optimizing engine systems to create cutting-edge gaming experiences for our clients.
Projects
The types of projects we work on are divers, they range from indie to AAA, from Unity and UE5 to proprietary engines.
Responsibilities
- Collaborate with the engineering team to design, implement, and optimize engine systems.
- Write clean, efficient, and maintainable code to support game development.
- Profile and optimize code to achieve high performance across various platforms.
- Work closely with artists and designers to ensure seamless integration of engine features.
- Contribute to the technical design of game engine systems and tools.
Qualifications
- Proficient in C++ programming and software architecture.
- Experience with game engine development and optimization.
- Strong understanding of 3D math, physics, and algorithms.
- Knowledge of performance analysis and optimization techniques.
- Excellent problem-solving and debugging skills.
- Bachelor's degree in Computer Science, Computer Engineering, or related field (or equivalent experience).
Work location
- Majority of projects can be done fully remote. Sometime clients will ask to come in the studio from time to time.
Type of contract
- Contractor/ freelancer
Benefits of working with Hardy & Go
- Join a network of like minded game professionals.
- Let us worry about acquisition. We aim to create continuity of projects for our consultants.
- Choose to work on projects that meet your career objectives and fit your lifestyle.