Job title: Engine programmer
Job type: Interim / Project Consulting
Emp type: Full-time
Functional Expertise: Programming
Pay interval: Daily
Location: Remote globally
Job ID: 32076
Contact name: Wouter Go

Job Description

Overview

We are seeking talented and motivated Engine Programmers to join our network of expert consultants. As Engine Programmer will play a key role in developing and optimizing engine systems to create cutting-edge gaming experiences for our clients.

Projects

The types of projects we work on are divers, they range from indie to AAA, from Unity and UE5 to proprietary engines.

Responsibilities

  • Collaborate with the engineering team to design, implement, and optimize engine systems.
  • Write clean, efficient, and maintainable code to support game development.
  • Profile and optimize code to achieve high performance across various platforms.
  • Work closely with artists and designers to ensure seamless integration of engine features.
  • Contribute to the technical design of game engine systems and tools.

Qualifications

  • Proficient in C++ programming and software architecture.
  • Experience with game engine development and optimization.
  • Strong understanding of 3D math, physics, and algorithms.
  • Knowledge of performance analysis and optimization techniques.
  • Excellent problem-solving and debugging skills.
  • Bachelor's degree in Computer Science, Computer Engineering, or related field (or equivalent experience).

Work location

  • Majority of projects can be done fully remote. Sometime clients will ask to come in the studio from time to time.

Type of contract

  • Contractor/ freelancer

Benefits of working with Hardy & Go

  • Join a network of like minded game professionals.
  • Let us worry about acquisition. We aim to create continuity of projects for our consultants.
  • Choose to work on projects that meet your career objectives and fit your lifestyle.